Design Process/Maker Terms



K-3 Design Thinking: Allow students to play and create to achieve a goal or create a design. Encourage collaboration and reflection.

4-5 Design Thinking: Give students the opportunity to cycle through the 4 stages of the Design Process - design, tinker, thinker and reflect. Testing, reflection, and modification are encouraged. 

6-9 Human Centred Design Thinking: Students create prototypes to solve real world problems and should have empathy and understanding at the core. 

Tinkering: a time for students to put their ideas in to action by creating, modifying and testing their physical creation.

Thinkering: a time for students to observe and learn from others' work and to use new ideas to modify their existing product

Design Charrette: the process of walking around and seeing what other student's have created. This is also known as a gallery walk. 

Makerspace: a physical space with resources and supplies students can use to create. 


Taking making into classrooms resource website. (n.d.). Retrieved April 26, 2023, from https://mytrainingbc.ca/maker/index.html

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